GetPlayingAnimBySequenceType

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A function added by the kNVSE Plugin.

Description

Retrieves the playing animation attributes or a null array for the specified sequence type on an actor. This function returns a String Map in the same format as GetAnimationAttributes.

Syntax

[help]
reference.GetPlayingAnimBySequenceType sequence type:integer 

Or:

reference.GetAnimByType sequence type:integer

Example

GetPlayingAnimBySequenceType 1

Sequence Types

kSequence_Idle = 0,
kSequence_Movement = 1,
kSequence_LeftArm = 2,
kSequence_LeftHand = 3,
kSequence_Weapon = 4,
kSequence_WeaponUp = 5,
kSequence_WeaponDown = 6,
kSequence_SpecialIdle = 7

See Also