GetProjectileFlag
From GECK
A function added by the JIP NVSE Plugin.
Description
Returns a projectile's flag value (determined by flagID).
Syntax
(flagValue:0/1) GetProjectileFlag projectile:ref flagID:int{0-11}
Projectile Flag IDs
0 Hitscan 1 Explosion 2 Alt. Trigger 3 Muzzle Flash 5 Can Be Disabled 6 Can Be Picked 7 Supersonic 8 Crit. Effect: Pins Limbs 9 Pass Through Small Transparent 10 Detonates 11 Rotation
Example
GetProjectileFlag 12GaSlugProjectile 7