GetWeapon1stPersonModel
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Returns the value of a "1st Person Model" trait of a Weapon (determined by traitID).
Syntax
(traitValue:ref) GetWeapon1stPersonModel Weapon:ref traitID:int{0-7}
Trait IDs
0 1st Person Model (WNAM) 1 1st Person Model - Mod 1 (WNM1) 2 1st Person Model - Mod 2 (WNM2) 3 1st Person Model - Mod 1 and 2 (WNM3) 4 1st Person Model - Mod 3 (WNM4) 5 1st Person Model - Mod 1 and 3(WNM5) 6 1st Person Model - Mod 2 and 3 (WNM6) 7 1st Person Model - Mod 1, 2 and 3 (WNM7)
Example
ref rWeaponModel set rWeaponModel to GetWeapon1stPersonModel WeapHuntingRifle 1 // set rWeaponModel to 1st person model with mod 1 attached