SetWeapon1stPersonModel

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A function added by the JohnnyGuitar NVSE Plugin.

Description

Sets the value of a "1st Person Model" trait of a Weapon (determined by traitID). If new model is omitted, existing model will be cleared.

Syntax

[help]
SetWeapon1stPersonModel Weapon:ref traitID:int{0-7} newModel:ref

Trait IDs

0	1st Person Model (WNAM)
1	1st Person Model - Mod 1 (WNM1)
2	1st Person Model - Mod 2 (WNM2)
3	1st Person Model - Mod 1 and 2 (WNM3)
4	1st Person Model - Mod 3 (WNM4)
5	1st Person Model - Mod 1 and 3(WNM5)
6	1st Person Model - Mod 2 and 3 (WNM6)
7	1st Person Model - Mod 1, 2 and 3 (WNM7)

Example

ref rWeaponModel
SetWeapon1stPersonModel WeapHuntingRifle 1 rWeaponModel // set 1st person model with mod 1 attached to rWeaponModel

See Also