IsInCombat
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns 1 if the calling actor is currently in combat, and 0 otherwise.
Syntax
(inCombat:int{0,1}) actor.IsInCombat
Example
player.IsInCombat
Notes
- IsInCombat will return 1 if enemies are actively searching for the player.
- If the calling reference never entered combat (But enemies were nearby) and then proceeded to go into another cell via a load door, IsInCombat may still return 1 for a few seconds.