Item Condition And Value

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Value Mult = fItemConditionValueBase + (1 - fItemConditionValueBase) * fItemConditionValueMult * (Item Health Perc / 10)^fItemConditionValueExp

Item Health Perc is the current percentage of its maximum condition.
The base value of the item is multiplied by Value Mult to find its current value.

Individual Settings

Setting Default Description
fItemConditionValueBase 0.0 At zero health the value of an item is given by fItemConditionValueBase * Item Value.
fItemConditionValueMult 0.0316 Controls how much is value is added as the condition improves in a linear fashion.
fItemConditionValueExp 1.5 Controls how much is value is added as the condition improves in an exponential fashion.


Notes

  • Setting fItemConditionValueBase to a higher than 1 value will result in items gaining value as they degrade in condition.

See Also