Item Repair Formula

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Repair Percent = ((MaxOf(TIC,SIC) + fRepairMin + ((fRepairMax - fRepairMin) * Repair Skill / 100) + (MinOf(TIC,SIC) * fRepairScavengeMult)) - TIC) * 10

TIC is Target Item Condition Percent, TIC is the condition of the item you're currently repairing on a 0.0 to 10.0 value.

SIC is Source Item Condition Percent, SIC is the condition of the item being repaired into the target, also a 0.0 to 10.0 value.

The final Repair Percent outcome is rounded up to the nearest integer and is capped at 100% so players cannot over-repair items, while the absolute minimum is 5%.

Game settings used in the formula

Setting Default Description
fRepairMax 2.0 Determines the effectiveness of repairing.
fRepairMin 0.5 Determines the effectiveness of repairing.
fRepairScavengeMult 0.05 Determines the effectiveness of the repair skill.


See Also