Item Repair Formula

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Repair Percent = ((Max(TIC,SIC) + fRepairMin + ((fRepairMax - fRepairMin) * Repair Skill / 100) + (Min(TIC,SIC) * fRepairScavengeMult)) - TIC) * 10

TIC is Target Item Condition Percent, TIC is the condition of the item you're currently repairing on a 0.0 to 10.0 value.
SIC is Source Item Condition Percent, SIC is the condition of the item being repaired into the target, also a 0.0 to 10.0 value.

After increasing the repaired item's condition percent by Repair Percent, the final condition percent is rounded up to the nearest integer and is capped at 100% so players cannot over-repair items, while the absolute minimum is 5%.

Individual Settings

Setting Default Description
fRepairMax 2.0 Determines the maximum effectiveness of repairing.
fRepairMin 0.5 Determines the minimum effectiveness of repairing.
fRepairScavengeMult 0.05 Determines the effectiveness of the Repair skill when merging condition.


Bugs

  • In Fallout: New Vegas, the final condition is never rounded up.

See Also