Melee Knockback Formula

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Knockback Force = (fKnockbackAgilMult * (Agility * 10) + fKnockbackAgilBase) * (Health Damage * fKnockbackDamageMult + fKnockbackDamageBase)

if Knockback Force is greater than fKnockbackForceMax, fKnockbackForceMax will be used instead.
Knockback Force is handled in game Units.

Individual Settings

Setting Default Description
fKnockbackDamageMult 10 Knockback Damage Multiplier
fKnockbackDamageBase 50 Knockback Damage Base Value
fKnockbackAgilMult -0.008 Actor Agility multiplier
fKnockbackAgilBase 1 Actor Agility Base Value
fKnockbackForceMax 512 Knockback Force Max Value
fKnockbackTime 1 Duration of knockback force


See Also