Player Character String Codes

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These control codes can be inserted into messages, terminals, dialogue, and notes, and will display the indicated trait of the player character.


Example: A Note form contains the text

Find &PCName; and explain our position.

A player character called Joe receives the note in-game and it reads

Find Joe and explain our position.
Control Code Function
&PCName; Player Character Name
&PCRace; Player Character Race
&PCSex; male/female
&PCSexPronoun; he/she
&PCSexPossessive; his/her

Notes

  • These string codes cannot be used in scripts as the compiler will see anything after the semicolon as being commented out. Instead use String Formatting for scripts.
  • The same syntax for these string codes can also be used for gamesettings. For example &sVampireFeed; will print the string stored in the gamesetting.

See Also