SetActorBaseFlagsHigh
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Sets the high base flags of the specified actor or calling reference to the specified combined bit value (int). Using unknown flags may cause random behavior.
Syntax
(none) reference.SetActorBaseFlagsHigh FlagsMask:int NPC:BaseForm
Example
int FlagsMask SetActorBaseFlagsHigh FlagsMask, SomeNPC
Bit fields
Flag | Bit | NPC | Creature |
---|---|---|---|
1 | 0 | Unknown 16 | No Right Arm |
2 | 1 | Unknown 17 | No Left Arm |
4 | 2 | Unknown 18 | No Combat In Water |
8 | 3 | Unknown 19 | No Shadow |
16 | 4 | No VATS Melee | No VATS melee |
32 | 5 | Unknown 21 | Allow PC Dialogue |
64 | 6 | Can Be All Races | Can't Open Doors |
128 | 7 | Auto-Calc Service | Immobile |
256 | 8 | Unknown 24 | Tilt Front/Back |
512 | 9 | Unknown 25 | Tilt Left/Right |
1024 | 10 | No Knockdowns | No knockdowns |
2048 | 11 | Not Pushable | Not Pushable |
4096 | 12 | Unknown 28 | Allow Pickpocket |
8192 | 13 | Unknown 29 | Is Ghost |
16384 | 14 | No Rotating to Head-track | No Rotating to Head-track |
32768 | 15 | Unknown 31 | Invulnerable |