SetActorFullName

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A function included in the GECK for Fallout 3.

Description

Changes the actor's name (display name) to the title (not the text) of the specified Message. Note that while the function is called on a reference, it actually changes the name of the base object, so all instances of that NPC/creature will have a new name.

Syntax

[help]
reference.SetActorFullName message:baseform

Example

ref.SetActorFullName NamedActorHarold 

Notes

See Also