SetJohnnyOnCompleteQuestEventHandler
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Description
Sets/removes the specified UDF Script as a handler that will be invoked when a specified Quest (or any Quest) is completed. Formlists are also accepted as filters. When invoked, the script is passed with a single argument: a Quest that was completed.
Syntax
SetJohnnyOnCompleteQuestEventHandler setORremove:1/0 handlerScript:ref flag:int quest:filter
Or:
SetOnCompleteQuestEventHandler setORremove:1/0 handlerScript:ref flag:int quest:filter
Example
SetJohnnyOnCompleteQuestEventHandler 1 OnCompleteQuestUDF 0 MyQuest
Sets the OnCompleteQuestUDF script as a handler to be invoked when MyQuest is completed.
SetJohnnyOnCompleteQuestEventHandler 0 OnCompleteQuestUDF 0 MyQuest
Removes the OnCompleteQuestUDF script as a handler of the above.
Handler Script
A skeleton handler script for this event:
scn OnCompleteQuestUDF ref rQuest begin Function {rQuest} ... end
Notes
- Flag argument is reserved for future use and should always be 0.