SetJohnnyOnFailQuestEventHandler
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Description
Sets/removes the specified UDF Script as a handler that will be invoked when a specified Quest (or any Quest) is failed. Formlists are also accepted as filters. When invoked, the script is passed with a single argument: a Quest that was failed.
Syntax
SetJohnnyOnFailQuestEventHandler setORremove:1/0 handlerScript:ref flag:int quest:filter
Or:
SetOnFailQuestEventHandler setORremove:1/0 handlerScript:ref flag:int quest:filter
Example
SetJohnnyOnFailQuestEventHandler 1 OnFailQuestUDF 0 MyQuest
Sets the OnFailQuestUDF script as a handler to be invoked when MyQuest is failed.
SetJohnnyOnFailQuestEventHandler 0 OnFailQuestUDF 0 MyQuest
Removes the OnFailQuestUDF script as a handler of the above.
Handler Script
A skeleton handler script for this event:
scn OnFailQuestUDF ref rQuest begin Function {rQuest} ... end
Notes
- Flag argument is reserved for future use and should always be 0.