SetMediaSetTraitString

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A function added by the JohnnyGuitar NVSE Plugin.

Description

Sets the value of a String trait (sound path) of a Media Set (determined by traitID).

Syntax

[help]
SetMediaSetTraitString MediaSet:ref traitID:int{0-5} newValue:string

Numeric Media Set Trait IDs

0	Loop / Battle / Day Outer (NAM2)
1	Explore / Day Middle (NAM3)
2	Suspense / Day Inner (NAM4)
3	Night Outer (NAM5)
4	Night Middle (NAM6)
5	Night Inner (NAM7)

Same Media Set traits can hold up to three different values depending on the Media Set type. For better understanding of how they work, take a look at Media Set records in FNVEdit.

Example

if (GetMediaSetTraitNumeric musSetBTTLRuralGood1Perc 0 == 0) // if Media Set type is Battle
      SetMediaSetTraitString musSetBTTLRuralGood1Perc 0 "Data/Music/Your/Path" // set Loop sound path
endif

See Also