SetQuestItem

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A function added by the Fallout Script Extender.

Description

Sets the quest item flag for the specified BaseForm. If only a calling reference is passed, its BaseForm is used.

This change is save baked.

Syntax

[help]
(none) ref.SetQuestItem QuestFlag:bool Item:Object

Example

SetQuestItem 1, MyToken 

Form Types

These form types can be Quest items:

22: Talking Activator
24: Armor
25: Book
31: Misc
40: Weapon
41: Ammo
42: NPC
43: Creature
46: Key
47: Ingestible
103: Weapon Mod

See Also