Category:All Kit Functions
Overview
Devkit is an alternative format to ESP/ESMs. Unlike the vanilla system, these files are uncapped. Indexing is handled through the static instancing system. Kit files get loaded after ESPs. Kit files are written in plain English and can be easily written to via the pRead and pWrite functions. Not all forms are currently supported by kit files. The main files that are supported are Weapons, Item Mods, Scripts, Forms Lists, and Leveled Lists.
- This is all done using the kit scripting language. See Kit Tutorial.
- If you are a mod author, and would like to make a new framework using this system, see Frameworking Tutorial.
Just like esps, kit files can have masters, but with some additional info such as version number, optional update notifications, along with some other cool functionality that can currently be defined inside your kitInfo.ini. Kit files can create new forms, and edit existing ones from esps and other kit files.
All supported form types here: kit tags
Pages in category "All Kit Functions"
The following 39 pages are in this category, out of 39 total.
I
K
- Kit::1stPersonModel
- Kit::Add
- Kit::AmmoUsed
- Kit::ClipSize
- Kit::CritChance
- Kit::CritDmg
- Kit::Description
- Kit::EditorID
- Kit::FireRate
- Kit::Health
- Kit::InventoryImage
- Kit::IsBaseAttachment
- Kit::Link
- Kit::Masters
- Kit::MoveNode
- Kit::Multishot
- Kit::Name
- Kit::Reach
- Kit::ScaleNode
- Kit::Script
- Kit::Slot
- Kit::Template
- Kit::Texture
- Kit::Value
- Kit::Weight
- Kit::WorldModel