GetDialogueSubject
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Returns the NPC who started the conversation which the calling reference is in.
The Actor argument is unused.
Syntax
(subject:reference) reference.GetDialogueSubject Actor:reference
Or:
(subject:reference) reference.GDS Actor:reference
Example
set MyQuest.Subject to Player.GetDialogueSubject