GetRefVariable
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Returns the value of a 'ref' variable specified by name for the calling reference or specified scriptable object / quest.
Syntax
(form) ref.GetRefVariable VarName:string Parent:Object
Example
ref rActor ref rHome let rHome := rActor.GetRefVariable "rHomeMarker" ; Alternatively, (or required if rActor holds a base form): let rHome := GetRefVariable "rHomeMarker", rActor
See Also
- GetVariable (To get a numeric variable value instead)
- GetArrayVariable (and for arrays)
- HasVariable (to check if a variable exists at all)
- ShowVars / Con_ShowVars (to print all variables/values to console)
- SetVariable (Added by NVSE 4.5.6)
- SetRefVariable (Aded by NVSE 4.5.6)