SetRefVariable
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Sets the value of the 'ref' variable specified by name for the calling reference or specified scriptable object.
Syntax
(none) ref.SetRefVariable VarName:string NewValue:form Parent:Object
Example
ref rActor rActor.SetRefVariable "rHome", MyHomeXMarker ; Alternatively, (or required if rActor holds a base form, such as a quest): SetRefVariable "rHome", MyHomeXMarker, rActor
See Also
- SetVariable (To set a numeric rather than ref var)
- HasVariable (to check if a variable exists at all)
- GetVariable (to return the existing value)
- GetRefVariable (For ref rather than numeric variables)
- GetArrayVariable (and for arrays)