SetWeaponFlags2

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A function added by the New Vegas Script Extender.

Description

Sets the second set of flags for a passed weapon or calling reference to the specified mask of the combined value of the bits (int). Bitmasks should be built using SetBit / ClearBit.

Syntax

[help]
(none) reference.SetWeaponFlags2 FlagsMask:int Weapon:form 

Example

int FlagsMask

SetWeaponFlags2 FlagsMask, WeapNV9mmPistol

Weapon Flags 2 Bit Fields

Flag Bit Equipment Mask
1 0 player only
2 1 NPCs use ammo
4 2 no jam after reload
8 3 override action points
16 4 minor crime
32 5 range fixed
64 6 not used in normal combat
128 7 override damage to weapon mult
256 8 don't use third-person IS animations
512 9 short burst
1024 10 rumble alternate
2048 11 long burst
4096 12 scope has night vision
8192 13 scope from mod

See Also