SynchronizePosition

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A function added by the JIP NVSE Plugin.

Description

Moves the calling reference to a specified node.

Syntax

[help]
SynchronizePosition ActorREF(NPC/creatures reference) 0(lock view to bone angle) 0(z offset from bone) "Bip01"(bone) 

Or:

SyncPos ActorREF(NPC/creatures reference) 0(lock view to bone angle) 0(z offset from bone) "Bip01"(bone) 

See Also