AddScriptVariable
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Adds a new variable to either an object script (when called by an object reference), or a quest script (when called on a quest).
Syntax
(added:0/1) reference.AddScriptVariable varName:string quest:ref
Example
RaulRef.AddScriptVariable "NewVar"
AddScriptVariable "NewVar" VERNovac01
Notes
- The new variable has no explicit type, and can store either a numeric (float) value, or a reference.
- To retrieve/set the value of the new variable, use any of GetVariable/GetRefVariable/SetVariable/SetRefVariable.
- The new variable is saved with the game.