HasVariableAdded
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns 1 if the specified variable was added to the calling reference's/quest's script by AddScriptVariable.
Syntax
(hasVariable:0/1) reference.HasVariableAdded varName:string quest:ref
Example
RaulRef.HasVariableAdded "NewVar"
HasVariableAdded "NewVar" VERNovac01
Notes
- Use this instead of HasVariable with variables added by AddScriptVariable.