GetDetectionValue
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns a value indicating how visible the target actor is to the calling actor. A value lower than zero indicates the calling actor does not detect the target actor, whilst a value higher than zero indicates the target actor is detected by the calling actor. The higher the absolute value, the more the target actor is visible to/concealed from the calling actor.
Syntax
(detectionValue:int) reference.GetDetectionValue targetActor:ref
Example
set iDetectionValue to actorRef.GetDetectionValue player
Returns how visible the player character is to actorRef.
Notes
- This value stops updating after the calling actor has died. It is only refreshed when exiting the actor's cell, where it will be set to -100.