Category:Projectile Functions
From GECK
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Functions related to Projectiles.
Pages in category "Projectile Functions"
The following 39 pages are in this category, out of 39 total.
G
- GetAmmoProjectile
- GetDetonationTimer
- GetHitProjectile
- GetMineArmed
- GetPlantedExplosive
- GetProjectileExplosion
- GetProjectileFlag
- GetProjectileLight
- GetProjectileMuzzleFlash
- GetProjectileRefDamage
- GetProjectileRefDistanceTraveled
- GetProjectileRefImpactMaterial
- GetProjectileRefImpactRef
- GetProjectileRefIsStuck
- GetProjectileRefLifeTime
- GetProjectileRefSource
- GetProjectileRefSpeedMult
- GetProjectileRefWeapon
- GetProjectileTraitNumeric
- GetWeaponNumProjectiles
- GetWeaponProjectile
S
- SetAmmoProjectile
- SetDetonationTimer
- SetForceDrawHitscanProjectiles
- SetOnProjectileImpactEventHandler
- SetProjectileExplosion
- SetProjectileFlag
- SetProjectileLight
- SetProjectileMuzzleFlash
- SetProjectileRefDamage
- SetProjectileRefSource
- SetProjectileRefSpeedMult
- SetProjectileRefWeapon
- SetProjectileTracerChanceOverride
- SetProjectileTraitNumeric
- SetWeaponNumProjectiles
- SetWeaponProjectile
- SpawnTracingProjectile