Category:Condition Functions
From GECK
These script functions can also be used as conditions wherever they appear in the editor (quest stages, dialogue, packages, idle manager, etc.).
In general, any function which simply returns a value (instead of performing an action) can be used as a condition.
Pages in category "Condition Functions"
The following 422 pages are in this category, out of 422 total.
A
G
- GameGetSecondsPassed
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetActorLightAmount
- GetActorsInHigh
- GetActorValue
- GetActorValueDamage
- GetAgeClass
- GetAlarmed
- GetAltPerkRank
- GetAlwaysRun
- GetAmmoConsumedPercent
- GetAmmoSpeed
- GetAngle
- GetAnimAction
- GetArmorArmorRating
- GetArmorArmorRatingAlt
- GetArmorClass
- GetArmorDT
- GetArmorRating
- GetAttackDamage
- GetAttacked
- GetAutoMove
- GetBaseActorValue
- GetBaseEquippedWeight
- GetBaseHealth
- GetBaseScale
- GetBroadcastState
- GetButcherPeteVersion
- GetCalculatedEquippedWeight
- GetCalculatedItemValue
- GetCalculatedMaxCarryWeight
- GetCalculatedPerkPoints
- GetCalculatedSkillPoints
- GetCannibal
- GetCasinoWinningsLevel
- GetCasinoWinningStage
- GetCauseofDeath
- GetChallengeCompleted
- GetChallengeProgress
- GetClothingValue
- GetConcussed
- GetContainerInventoryCount
- GetCreatureFootWeight
- GetCreatureTurningSpeed
- GetCrippledLimbsAsBitMask
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetCurrentHealth
- GetCurrentTime
- GetCurrentWeatherPercent
- GetDayOfWeek
- GetDead
- GetDeadCount
- GetDefaultOpen
- GetDestroyed
- GetDestructionStage
- GetDetected
- GetDetectionLevel
- GetDialogueEmotion
- GetDialogueSpeaker
- GetDialogueSubject
- GetDialogueTarget
- GetDisabled
- GetDisposition
- GetDistance
- GetDistance2D
- GetDistance3D
- GetEncumbranceRate
- GetEquipped
- GetEquippedCurrentHealth
- GetEquippedItemsAsBitMask
- GetEquippedWeaponCanUseAmmo
- GetEquippedWeaponModFlags
- GetEquippedWeaponType
- GetEquippedWeaponUsesAmmoList
- GetEquipType
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionRelation
- GetFatiguePercentage
- GetForceHitReaction
- GetFriendHit
- GetGameDifficulty
- GetGlobalValue
- GetGroundMaterial
- GetGroupMemberCount
- GetGroupTargetCount
- GetHardcoreTracking
- GetHasContact
- GetHasContactBase
- GetHasContactType
- GetHasNote
- GetHeadingAngle
- GetHeadingAngleAlt
- GetHeadingAngleBetweenPoints
- GetHealthPercentage
- GetHitLocation
- GetIdleDoneOnce
- GetIgnoreCrime
- GetIgnoreFriendlyHits
- GetInCell
- GetInCellParam
- GetInCharGen
- GetInFaction
- GetInFactionList
- GetInSameCell
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAlignment
- GetIsClass
- GetIsCreature
- GetIsCreatureType
- GetIsCurrentPackage
- GetIsCurrentWeather
- GetIsGhost
- GetIsID
- GetIsLockBroken
- GetIsObjectType
- GetIsPlayableRace
- GetIsPlayerOverencumbered
- GetIsPoisoned
- GetIsRace
- GetIsRagdolled
- GetIsReference
- GetIsSex
- GetIsUsedItem
- GetIsUsedItemEquipType
- GetIsUsedItemType
- GetIsVoiceType
- GetItemCanHaveHealth
- GetItemCount
- GetItemValue
- GetKillingBlowLimb
- GetKnockedState
- GetLastHitCritical
- GetLastPlayerAction
- GetLeftStickX
- GetLeftStickY
- GetLeftTrigger
- GetLevel
- GetLineOfSight
- GetLinkedRef
- GetLockLevel
- GetMajorCrimeCount
- GetMapMarkerVisible
- GetMinorCrimeCount
- GetNoteRead
- GetNumActorsInRangeFromRef
- GetNumBrokenEquippedItems
- GetNumCombatActorsFromActor
- GetNumCompassHostiles
- GetNumCrippledLimbs
- GetNumItems
- GetNumQueuedCornerMessages
- GetNVSEBeta
- GetNVSERevision
- GetNVSEVersion
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetObjectType
- GetOffersServicesNow
- GetOpenState
- GetPaired
- GetPCCanFastTravel
- GetPCDetectionState
- GetPCEnemyOfFaction
- GetPCExpelled
- GetPCHasScriptedFastTravelOverride
- GetPCHasSleepWaitOverride
- GetPCInFaction
- GetPCIsClass
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPCUsingIronSights
- GetPCUsingScope
- GetPerkRank
- GetPermanent
- GetPermanentActorValue
- GetPipboyRadio
- GetPlantedExplosive
- GetPlayerCanPickpocketEquippedItems
- GetPlayerControlsDisabled
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetPos
- GetQuestCompleted
- GetQuestCompletedAlt
- GetQuestFailed
- GetQuestRunning
- GetQuestVariable
- GetRadiationLevel
- GetRadiationLevelAlt
- GetRandomPercent
- GetReferenceFlag
- GetReputation
- GetReputationPct
- GetReputationThreshold
- GetRespawn
- GetRestrained
- GetRightStickX
- GetRightStickY
- GetRightTrigger
- GetSandman
- GetScale
- GetScriptVariable
- GetSecondsPassed
- GetShouldAttack
- GetSitting
- GetSleeping
- GetSpellUsageNum
- GetStage
- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetTalkedToPC
- GetTalkedToPCParam
- GetTargetUnreachable
- GetTFC
- GetThreatRatio
- GetTimeDead
- GetTokenRef
- GetTokenValue
- GetTrespassWarningLevel
- GetUnconscious
- GetUsedItemActivate
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVATSTargetHeight
- GetVATSValue
- GetWalkSpeed
- GetWaterImmersionPerc
- GetWeaponActionPoints
- GetWeaponAimArc
- GetWeaponAmmoUse
- GetWeaponAnimAttackMult
- GetWeaponAnimJamTime
- GetWeaponAnimMult
- GetWeaponAnimReloadTime
- GetWeaponAnimShotsPerSec
- GetWeaponAnimType
- GetWeaponAttackAnimation
- GetWeaponBaseVATSChance
- GetWeaponCanUseAmmo
- GetWeaponClipRounds
- GetWeaponCritChance
- GetWeaponCritDamage
- GetWeaponFireDelayMax
- GetWeaponFireDelayMin
- GetWeaponFireRate
- GetWeaponFlags1
- GetWeaponFlags2
- GetWeaponHandGrip
- GetWeaponHasScope
- GetWeaponHealthPerc
- GetWeaponIsAutomatic
- GetWeaponLimbDamageMult
- GetWeaponLongBursts
- GetWeaponMaxRange
- GetWeaponMinRange
- GetWeaponMinSpread
- GetWeaponNumProjectiles
- GetWeaponReach
- GetWeaponRegenRate
- GetWeaponReloadAnim
- GetWeaponRequiredSkill
- GetWeaponRequiredStrength
- GetWeaponResistType
- GetWeaponRumbleDuration
- GetWeaponRumbleLeftMotor
- GetWeaponRumbleRightMotor
- GetWeaponRumbleWavelength
- GetWeaponSightFOV
- GetWeaponSightUsage
- GetWeaponSkill
- GetWeaponSpread
- GetWeaponType
- GetWeight
- GetWindSpeed
I
- IsActor
- IsActorAlt
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorsAIOff
- IsActorTalkingThroughActivator
- IsAlwaysHardcore
- IsAnimPlayingExCond
- IsAttacking
- IsButtonDisabled
- IsButtonHeld
- IsButtonPressed
- IsCellOwner
- IsChild
- IsCloudy
- IsCombatTarget
- IsContinuingPackagePCNear
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsEquippedAmmoInList
- IsEquippedWeaponMelee
- IsEquippedWeaponRanged
- IsEquippedWeaponScoped
- IsEquippedWeaponSilenced
- IsEssential
- IsFacingUp
- IsFleeing
- IsGoreDisabled
- IsHardcore
- IsIdlePlaying
- IsIdlePlayingEx
- IsInAir
- IsInCharGen
- IsInCombat
- IsInCriticalStage
- IsInDangerousWater
- IsInInterior
- IsInKillCam
- IsInList
- IsInMyOwnedCell
- IsInWater
- IsKeyPressed
- IsKiller
- IsKillerObject
- IsLeftUp
- IsLimbCrippled
- IsLimbGone
- IsMoving
- IsNight
- IsOwned
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCInCombat
- IsPCSleeping
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerMovingIntoNewSpace
- IsPlayerOverencumbered
- IsPlayerSwimming
- IsPlayerTagSkill
- IsPleasant
- IsPowerArmor
- IsPS3
- IsQuestItem
- IsRaceInList
- IsRaining
- IsReferenceCloned
- IsRefInList
- IsRunning
- IsSneaking
- IsSnowing
- IsSpellTarget
- IsSpellTargetAlt
- IsSpellTargetList
- IsStickDisabled
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTrespassing
- IsTriggerDisabled
- IsTriggerHeld
- IsTurning
- IsWaiting
- IsWaterObject
- IsWeaponInList
- IsWeaponMelee
- IsWeaponOut
- IsWeaponRanged
- IsWin32
- IsXBox