Category:Functions (FO3)
From GECK
This page lists functions available in Fallout 3 and its script extenders.
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Functions (FO3)"
The following 696 pages are in this category, out of 696 total.
A
- Abs
- Activate
- AddAchievement
- AddCreatureToLeveledList
- AddFormToFormList
- AddItem
- AddItemHealthPercent
- AddItemOwnership
- AddItemToLeveledList
- AddNote
- AddNoteNS
- AddNPCToLeveledList
- AddPerk
- AddScriptPackage
- AddSPECIALPoints
- AddSpell
- AddSpellNS
- AddTagSkills
- AddTileFromTemplate
- AddToFaction
- AddTopic
- AdvancePCLevel
- AgeRace
- ApplyImageSpaceModifier
- AttachAshPile
- AutoDisplayObjectives
- Autosave
- AuxiliaryVariableErase
- AuxiliaryVariableEraseAll
- AuxiliaryVariableGetFloat
- AuxiliaryVariableGetRef
- AuxiliaryVariableGetSize
- AuxiliaryVariableGetType
- AuxiliaryVariableSetFloat
- AuxiliaryVariableSetRef
B
C
- CastImmediateOnSelf
- Ceil
- ClearActorsFactionsPlayerEnemyFlag
- ClearDestruction
- ClearFactionPlayerEnemyFlag
- ClearHotkey
- ClearMessageQueue
- ClearNoActivationSound
- ClearOwnership
- ClickMenuButton
- ClickMenuTile
- CloseActiveMenu
- CompareNames
- CompleteAllObjectives
- CompleteAllQuestStages
- CompleteQuest
- Con CloseAllMenus
- Con GetINISetting
- Con LoadGame
- Con QuitGame
- Con RefreshINI
- Con Save
- Con SaveINI
- Con SetCameraFOV
- Con SetGameSetting
- Con SetINISetting
- Con SetVel
- Cos
- CreateDetectionEvent
- CreatureHasModel
D
E
F
G
- GetActionRef
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorFactionPlayerEnemy
- GetActorGravityMult
- GetActorsInHigh
- GetActorValue
- GetActorVelocity
- GetAlarmed
- GetAltControl
- GetAlwaysRun
- GetAngle
- GetAnimAction
- GetArmorArmorRating
- GetArmorRating
- GetArmorRatingUpperBody
- GetAttackDamage
- GetAttacked
- GetAutoMove
- GetBaseActorValue
- GetBaseHealth
- GetBaseObject
- GetBipedModelList
- GetBroadcastState
- GetButcherPeteVersion
- GetButtonPressed
- GetCannibal
- GetCauseofDeath
- GetCellFlag
- GetChanceNone
- GetChanceNoneGlobal
- GetClothingValue
- GetCollisionObjProperty
- GetCombatTarget
- GetCommandExtenderVersion
- GetConcussed
- GetContainer
- GetControl
- GetController
- GetCreatureType
- GetCrosshairRef
- GetCrosshairRefEx
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetCurrentHealth
- GetCurrentObjective
- GetCurrentQuest
- GetCurrentTime
- GetCurrentWeather
- GetCurrentWeatherPercent
- GetCursorPos
- GetDayOfWeek
- GetDead
- GetDeadCount
- GetDeadZoneLS
- GetDeadZoneRS
- GetDebugMode
- GetDebugModeState
- GetDefaultOpen
- GetDestroyed
- GetDestructionDataHealth
- GetDestructionDataNumStages
- GetDestructionDataTargetable
- GetDestructionStage
- GetDetected
- GetDetectionLevel
- GetDialogueEmotion
- GetDialogueEmotionValue
- GetDisabled
- GetDisposition
- GetDistance
- GetEquipped
- GetEquippedCurrentHealth
- GetEquippedObject
- GetEquipType
- GetEyes
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionReaction
- GetFactionRelation
- GetFallTimeElapsed
- GetFallTimeRemaining
- GetFatiguePercentage
- GetFirstRef
- GetFirstRefInCell
- GetFlagsHigh
- GetFlagsLow
- GetForceHitReaction
- GetForceRun
- GetForceSneak
- GetFOSEBeta
- GetFOSERevision
- GetFOSEVersion
- GetFriendHit
- GetFurnitureMarkerID
- GetGameDifficulty
- GetGameLoaded
- GetGameRestarted
- GetGameSetting
- GetGlobalRef
- GetGlobalValue
- GetGlobalVariable
- GetGroupMemberCount
- GetGroupTargetCount
- GetHair
- GetHairLength
- GetHasNote
- GetHeadingAngle
- GetHealthPercentage
- GetHitLocation
- GetHotkeyItem
- GetIdleDoneOnce
- GetIgnoreCrime
- GetIgnoreFriendlyHits
- GetInCell
- GetInCellParam
- GetInFaction
- GetINIFloat
- GetInSameCell
- GetInventoryObject
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAlignment
- GetIsClass
- GetIsCreature
- GetIsCreatureType
- GetIsCurrentPackage
- GetIsCurrentWeather
- GetIsFormType
- GetIsGhost
- GetIsID
- GetIsLAA
- GetIsLockBroken
- GetIsObjectType
- GetIsPlayableRace
- GetIsRace
- GetIsRagdolled
- GetIsReference
- GetIsSex
- GetIsUsedItem
- GetIsUsedItemEquipType
- GetIsUsedItemType
- GetIsVoiceType
- GetItemCount
- GetItemValue
- GetKeyPress
- GetKiller
- GetKillingBlowLimb
- GetKillXP
- GetKnockedState
- GetLastHitCritical
- GetLastPlayerAction
- GetLeftStickX
- GetLeftStickY
- GetLeftTrigger
- GetLevel
- GetLeveledListFlags
- GetLevItemIndexByForm
- GetLevItemIndexByLevel
- GetLightFlag
- GetLightingTemplateTraitNumeric
- GetLightTraitNumeric
- GetLineOfSight
- GetLinkedDoor
- GetLinkedRef
- GetLoadedType
- GetLocalGravity
- GetLocked
- GetLockedAlt
- GetLockLevel
- GetMajorCrimeCount
- GetMapMarkerVisible
- GetMaxOf
- GetMinOf
- GetMinorCrimeCount
- GetModIndex
- GetMouseButtonPress
- GetNextRef
- GetNoteRead
- GetNthDestructionStageDebris
- GetNthDestructionStageExplosion
- GetNthDestructionStageTrait
- GetNthLevItem
- GetNthLevItemCount
- GetNthLevItemLevel
- GetNthPerkEntryForm
- GetNthPerkEntryFunction
- GetNthPerkEntryType
- GetNthPerkEntryValue1
- GetNthPerkEntryValue2
- GetNthQuestObjective
- GetNumericGameSetting
- GetNumericIniSetting
- GetNumItems
- GetNumKeysPressed
- GetNumLevItems
- GetNumLoadedMods
- GetNumMouseButtonsPressed
- GetNumRefs
- GetNumRefsInCell
- GetObjectEffect
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetObjectType
- GetOffersServicesNow
- GetOpenKey
- GetOpenState
- GetOwner
- GetOwningFactionRequiredRank
- GetPackageTarget
- GetParentCell
- GetParentCellOwner
- GetParentCellOwningFactionRequiredRank
- GetParentRef
- GetParentWorldspace
- GetPCCanFastTravel
- GetPCEnemyOfFaction
- GetPCExpelled
- GetPCInFaction
- GetPCIsClass
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPCSleepHours
- GetPerkEntryCount
- GetPerkLevel
- GetPerkModifier
- GetPermanentActorValue
- GetPipBoyMode
- GetPlantedExplosive
- GetPlayedIdle
- GetPlayerControlsDisabled
- GetPlayerCurrentAmmo
- GetPlayerCurrentAmmoRounds
- GetPlayerGrabbedRef
- GetPlayerName
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetPos
- GetPressedButtons
- GetQuestCompleted
- GetQuestFailed
- GetQuestObjectiveCount
- GetQuestRunning
- GetQuestVariable
- GetRadiationLevel
- GetRadiationLevelAlt
- GetRandomPercent
- GetRefCount
- GetRepairList
- GetRestrained
- GetRightStickX
- GetRightStickY
- GetRightTrigger
- GetRockItAmmoCount
- GetSandman
- GetScale
- GetScript
- GetScriptVariable
- GetSecondsPassed
- GetSelectedItemBaseRef
- GetSelf
- GetSequenceAnimGroup
- GetShouldAttack
- GetSitting
- GetSleeping
- GetSourceModIndex
- GetSpellUsageNum
- GetStage
- GetStageDone
- GetStartingAngle
- GetStartingPos
- GetSystemColor
- GetTalkedToPC
- GetTalkedToPCParam
- GetTeleportCell
- GetThreatRatio
- GetTimeDead
- GetTrespassWarningLevel
- GetUIFloat
- GetUnconscious
- GetUsedItemActivate
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVATSTargetHeight
- GetVATSValue
- GetWalkSpeed
- GetWaterImmersionPerc
- GetWeaponActionPoints
- GetWeaponAimArc
- GetWeaponAmmo
- GetWeaponAmmoUse
- GetWeaponAnimAttackMult
- GetWeaponAnimJamTime
- GetWeaponAnimMult
- GetWeaponAnimReloadTime
- GetWeaponAnimShotsPerSec
- GetWeaponAnimType
- GetWeaponAttackAnimation
- GetWeaponBaseVATSChance
- GetWeaponClipRounds
- GetWeaponCritChance
- GetWeaponCritDamage
- GetWeaponCritEffect
- GetWeaponFireDelayMax
- GetWeaponFireDelayMin
- GetWeaponFireRate
- GetWeaponFlags1
- GetWeaponFlags2
- GetWeaponHandGrip
- GetWeaponHasScope
- GetWeaponHealthPerc
- GetWeaponIsAutomatic
- GetWeaponLimbDamageMult
- GetWeaponMaxRange
- GetWeaponMinRange
- GetWeaponMinSpread
- GetWeaponNumProjectiles
- GetWeaponProjectile
- GetWeaponReach
- GetWeaponReloadAnim
- GetWeaponResistType
- GetWeaponRumbleDuration
- GetWeaponRumbleLeftMotor
- GetWeaponRumbleRightMotor
- GetWeaponRumbleWavelength
- GetWeaponSightFOV
- GetWeaponSightUsage
- GetWeaponSkill
- GetWeaponSpread
- GetWeaponType
- GetWeight
- GetWindSpeed
- GetWorldspaceFlag
- GetXPForNextLevel
- Goto
H
I
- IgnoreCrime
- InjectUIComponent
- InjectUIXML
- IsActionRef
- IsActor
- IsActorAVictim
- IsActorDetected
- IsActorEvil
- IsActorsAIOff
- IsActorTalkingThroughActivator
- IsAnimPlaying
- IsButtonDisabled
- IsButtonHeld
- IsButtonPressed
- IsCellExpired
- IsCellOwner
- IsCellVisited
- IsChild
- IsClonedForm
- IsCloudy
- IsCombatTarget
- IsComponentLoaded
- IsContinuingPackagePCNear
- IsControl
- IsControlDisabled
- IsControlPressed
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsDLLLoaded
- IsEssential
- IsFacingUp
- IsFormValid
- IsGoreDisabled
- IsIdlePlaying
- IsIdlePlayingEx
- IsImageSpaceActive
- IsInAir
- IsInCombat
- IsInCriticalStage
- IsInDangerousWater
- IsInInterior
- IsInList
- IsInMyOwnedCell
- IsInWater
- IsKeyDisabled
- IsKeyPressed
- IsKeyPressedAlt
- IsKiller
- IsKillerObject
- IsLeftUp
- IsLevelUpMenuEnabled
- IsLimbGone
- IsLoadDoor
- IsModLoaded
- IsMoving
- IsOwned
- IsOwner
- IsPC1stPerson
- IsPCAMurderer
- IsPCInCombat
- IsPCSleeping
- IsPersistent
- IsPlayerActionActive
- IsPlayerGrabbedRef
- IsPlayerMovingIntoNewSpace
- IsPlayerSwimming
- IsPlayerTagSkill
- IsPleasant
- IsPowerArmor
- IsPS3
- IsQuestItem
- IsRaining
- IsReference
- IsRefInList
- IsRunning
- IsScripted
- IsSneaking
- IsSnowing
- IsSoundPlaying
- IsSpellTarget
- IsSwimming
- IsTalking
- IsTalkingActivatorActor
- IsTimePassing
- IsTrespassing
- IsTriggerDisabled
- IsTriggerHeld
- IsTurning
- IsWaiting
- IsWaterObject
- IsWeaponInList
- IsWeaponOut
- IsWeaponSkillType
- IsWin32
- IsXBox
J
L
- Label
- LeftShift
- LeveledListAddForm
- LeveledListClear
- LeveledListRemoveForm
- LeveledListReplaceForm
- ListAddForm
- ListAddReference
- ListClear
- ListGetCount
- ListGetFormIndex
- ListGetNthForm
- ListRemoveForm
- ListRemoveNthForm
- ListReplaceForm
- ListReplaceNthForm
- Lock
- Log
- Log10
- LogicalAnd
- LogicalNot
- LogicalOr
- LogicalXor
- Look
- LoopGroup
M
P
- PatchFreezeTime
- PickIdle
- PipBoyRadio
- PipBoyRadioOff
- PlaceAtMe
- PlaceAtMeHealthPercent
- PlaceLeveledActorAtMe
- PlayBink
- PlayGroup
- PlayIdle
- PlayIdleEx
- PlayMagicEffectVisuals
- PlayMagicShaderVisuals
- PlayMusic
- PlaySound
- PlaySound3D
- Pow
- PreloadMagicEffect
- PrintActiveTile
- PrintActiveUIComponentFullName
- PrintToConsole
- PurgeCellBuffers
- PushActorAway
S
- SetActorGravityMult
- SetActorVelocity
- SetBipedIconPathAlt
- SetCurrentQuest
- SetCustomMapMarkerIcon
- SetDestructionDataHealth
- SetDestructionDataTargetable
- SetEyes
- SetHair
- SetHairLength
- SetHotkeyItem
- SetLightFlag
- SetLightingTemplateTraitNumeric
- SetLightTraitNumeric
- SetNthDestructionStageDebris
- SetNthDestructionStageExplosion
- SetNthDestructionStageTrait
- SetQuestItem
- SetSystemColor
- SetTexturePath
- SetUIFloatGradual
- SetWorldspaceFlag
- StartAllQuests
- StopSound
- StopSoundAlt
T
- Tan
- TapButton
- TapControl
- TapKey
- TapTrigger
- TempCloneForm
- ToggleActorsAI
- ToggleBipedSlotVisibility
- ToggleContainerMenuItemTransfer
- ToggleCreatureModel
- ToggleFirstPerson
- ToggleImmortalMode
- ToggleItemQuantitySuffix
- ToggleLevelUpMenu
- ToggleMagicStats
- ToggleMuzzleFlashLights
- TogglePipBoy
- TriggerHitShader
- TriggerHUDShudder
- TriggerScreenBlood
- Turn